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Thread: Xenobot can detect effects?

  1. #1

    Join Date
    Jan 2012
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    Xenobot can detect effects?

    Hi! The ot im playing has certain effects happneing on the ground and im wondering if Xenobot can detect them.

    The effects what im talking about looks like this (where the blue arrow is pointing)


    https://i.imgur.com/Y2zox2r.jpg

    Wondering before i buy a subscription because the current bot im using already can detect effects but lacks in other areas. My script on current bot looks like this:

    Code:
    macro(500, "effect", function()
      for _, tile in pairs(g_map.getTiles(posz())) do
        if (hasEffect(tile, 56)) then
          walk_button:setChecked(false);
          autoWalk(tile:getPosition(), 100, { ignoreNonPathable = true });
          schedule(2000, function() walk_button:setChecked(true); end);
        end
      end
    end, toolsTab)
    Please let me know before i buy xenobot sub and maybe waste money
    Last edited by nevalopo; 09-08-2020 at 12:36 AM.

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