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Thread: Edron Demon War

  1. #1
    XenoBot Scripts Developer Joshwa534's Avatar
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    Edron Demon War

    Town: Edron
    Level: 150+
    Type: Powergamer

    Download this script from the Get Scripts window once logged into Tibia.

    Use this thread to ask questions or report bugs for this script.

  2. #2

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    Forced to resupply "13:49 :: Returning to town after the current round.
    13:49 :: Returning to edron to re-supply. [forced]
    13:49 :: Exiting spawn.
    13:50 :: Unable to travel to edron. When you are in town type "retry" to continue."
    Walker went to the label of ank|boat
    Real Tibia.
    I wanted to resupply, just to watch his way back to town, it got bugged in when he enter the teleport.
    Last edited by IronMan; 11-09-2015 at 08:03 PM.

  3. #3

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    hey, my name is in the screen please delete it :/

  4. #4
    XenoBot Developer DarkstaR's Avatar
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    Removed it for you.

  5. #5

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    thank you, here is the image again demon war rp.jpg
    http://imgur.com/MKgUNco , dont know how to put it, but heres the link
    Last edited by IronMan; 11-09-2015 at 08:20 PM.

  6. #6
    XenoBot Developer DarkstaR's Avatar
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    IronMan, in the future it helps to turn on Diagnostics (Visuals->Dgnstcs) when taking screenshots of bugs. Also, you should upload to http://imgur.com so it's not so tiny.

  7. #7
    XenoBot Scripts Developer Joshwa534's Avatar
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    Quote Originally Posted by IronMan View Post
    Forced to resupply "13:49 :: Returning to town after the current round.
    13:49 :: Returning to edron to re-supply. [forced]
    13:49 :: Exiting spawn.
    13:50 :: Unable to travel to edron. When you are in town type "retry" to continue."
    Walker went to the label of ank|boat
    Real Tibia.
    I wanted to resupply, just to watch his way back to town, it got bugged in when he enter the teleport.
    Alright, the latest version is v1.0.8 if you want to download from the Get Scripts window and try that out.

  8. #8

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    now the walker make a step to the north, instead of the west as it says, so it wont enter the spawn.
    I manually entered the cave, it does leave now.
    if you change the stand before it should run properly
    "<item text="Stand (33163, 31650, 13)" tag="1"/>
    <item text="Self.Step(West) wait(800, 1200) Walker.ConditionalGoto((Self.Position().z ~= 15), 'tpCheck1')" tag="254"/>"
    Last edited by IronMan; 11-10-2015 at 01:06 AM.

  9. #9
    XenoBot Scripts Developer Joshwa534's Avatar
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    Quote Originally Posted by IronMan View Post
    now the walker make a step to the north, instead of the west as it says, so it wont enter the spawn.
    I manually entered the cave, it does leave now.
    if you change the stand before it should run properly
    "<item text="Stand (33163, 31650, 13)" tag="1"/>
    <item text="Self.Step(West) wait(800, 1200) Walker.ConditionalGoto((Self.Position().z ~= 15), 'tpCheck1')" tag="254"/>"
    I wasn't aware that Self.Step(West) was wrong, changed it to Self.Step(WEST) and tested it.

    Its fixed in the latest version (v1.1.1).

  10. #10

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    Is there a reason nobody uses this script, or at least comments on it?

    Edit: used it and many people were likewise running it. Works great so far, maybe that's why there aren't a lot of comments. Thanks.
    Last edited by Snkifador; 09-10-2016 at 12:06 AM.

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