XenoBot Forums - Powered by vBulletin

User Tag List

Page 1 of 4 123 ... LastLast
Results 1 to 10 of 33

Thread: XenoBot Basic - with pictures

  1. #1
    King Furpan Furpan's Avatar
    Join Date
    Jul 2012
    Location
    Thais
    Posts
    984
    Mentioned
    267 Post(s)
    Tagged
    3 Thread(s)

    XenoBot Basic - with pictures

    XenoBot Basic


    Setting up your client and bot - Admin privileges

    Explanation:
    Both client and the bot needs admin privileges to run properly.
    Setting this up one time will save you the trouble to rightclick each and every time you need to open a new client & bot.
    1. Rightclick the icon for XenoBot and press 'Properties'
    2. You should now get a new window, leftclick the 'Compatibility' tab
    3. In the bottom, check the box 'Run this program as an administrator' and hit OK


    Now run the bot and let it auto update incase there is an update waiting. You should get prompted about admin rights if your UAC is enabled. Press 'Yes'


    Logging In

    Explanation:
    1. After starting the bot up, there should be a window like the first image. Click on the 'Login' tab if you're not already logged in
    2. Sign in with your forum account name and password. You'll be notified if it's the correct information or not. If correct, proceed to clicking the 'Inject' tab
    3. Choose the client you wish to inject in the list, after that is done you should have a small 'window' in the topleft corner of the client
    4. Click on 'Tutorial' to get the tutorial in HTML format


    Note: If you don't have a paid subscription to XenoBot, you can try the bot out by logging in with this information:
    Account: trial
    Password: trial

    Using the trial disables certain functions like the Scripter (read second post about it)
    Last edited by Furpan; 01-25-2015 at 02:59 PM.

  2. #2
    King Furpan Furpan's Avatar
    Join Date
    Jul 2012
    Location
    Thais
    Posts
    984
    Mentioned
    267 Post(s)
    Tagged
    3 Thread(s)
    The Menu

    Explanation:
    From this menu, you can control everything. HUD, Healing, Waypoints, Looter, etc.
    To bring the menu up, you have two options
    • Rightclick yourself (Classic mode: Ctrl+Rightclick)
    • Rightclick anywhere on the sides of the tibiascreen


    Support



    Explanation:
    General:
    • When - Decide if this spell is going to trigger depending on your health, health percent, mana, mana percent, burst damage or average damage.
    • Is - Decide if it's going to get triggered above or below previous setting and at what value.
    • Randomize - This will cast the spell at random if the above statements are 97-103% true.
    • Up arrow - Moves a spell/item up one row, giving it a higher priority.
    • Down arrow - Moves a spell/item down one row, giving it a lower priority.
    • New - Creates a new entry.
    • Delete - Deletes the entry currently selected.


    Spell Healing:
    • Cast - The spell you're going to cast.
    • Mana Cost - self explanatory.


    Item Healing:
    • Use - The item id you're going to use.


    Explanation:
    Cure Conditions:
    • Poison - If poisontick is above the first value and mana is above the second value, cast 'exana pox'.
    • Death - If deathtick is above the first value and mana is above the second value, cast 'exana mort'.
    • Bleed - If bleedtick is above the first value and mana is above the second value, cast 'exana kor'.
    • Fire - If firetick is above the first value and mana is above the second value, cast 'exana flam'.
    • Energy - If energytick is above the first value and mana is above the second value, cast 'exana vis'.
    • Paralyze - If paralyzed, cast the first value if mana is above the second value.


    Hold Conditions:
    • If not hasted, cast first value if mana is above second value.
    • If not invisible, cast 'utana vid' if mana is above first value.
    • If not manashield, cast 'utamo vita' if mana is above first value.
    • If not recovering, cast either 'utura' or 'utura gran' if mana is above first value.


    Explanation:
    Fill in the id of the ammunition you want to refill.
    The arrow (to the left) is for refilling ammunition to your arrow slot.
    The sword (to the right) is for refilling ammunition to your weapon slot.

    Tools

    Explanation:
    • Light - Lights up your tibiascreen like it's daytime.
    • Mana Bar - Creates a mana bar HUD right beneath your health bar.
    • Eat Food - Eats whatever food you have inside your backpack once in a while.
    • X-Ray - Shows monsters, players and NPCs below you and 1-2 SQMs outside your screen.
    • BP-Info - Creates a small HUD-window showing all items when hovering over your open backpacks.
    • Adv Info - By looking at players, their level, vocation, current health and max health shows up by their name.
    • Look IDs - Whenever looking at an object, it will also display the ID.
    • Anti Idle - Spins you around to avoid getting kicked after 15 minutes of idling.
    • Recnct - Reconnects your character ONLY if you have been kicked (ignores if you've died).


    Frag Helper

    Explanation:
    • Hold Target - Will keep target on the last player you targeted
    • Combo Bot - Enable the combo bot / Open the settings


    Explanation:
    • On Say - Triggers when Leader writes 'phrase'
    • On Shoot - Triggers 'Type' when Leader attacks someone
    • On Exiva - Triggers combo on the name exivaed by Leader
    • On Paralyze - Triggers combo on target that is paralyzed by Leader
    • On Party - Triggers combo on target that joins party


    • Focus Type - Type of focus that will be set once combo is triggered (example: Follow, Attack)
    • Attack Type - Spell or Rune


    HUD

    Explanation:
    General:
    • Position - Set the position of the HUD
    • Color - Set the color of the HUD
    • Offset X/Y - Nudge the position of the HUD placement by x pixels


    Type:
    • Recent Loot - The last 5 creature loot messages - Advanced: Use list (ignore general loot), creature and item list, hide any message that has no loot.
    • Spell Timers - Timers for haste, mana shield, invisible and buffs - Advanced: Disable any of those four.
    • Kill Counters - What and how many creatures have been killed - Advanced: Use list (ignore monsters that are not on the list), reset creature count, creature name, amount of creature killed.
    • Magic Wall Timers - Timers displayed on magic walls.
    • Battle Information - Most taken, average taken, burst taken, most dealt, last target, last follow, last exiva - Advanced: Disable any of those seven.
    • Experience Bar - A large bar of your current experience bar.
    • Experience Information - Experience per hour, experience remaining and time remaining till level - Advanced: Disable any of those three.
    • HP and MP Percent - Health and mana percent displayed on the right side health/mana bars of the client. On Click Events: When clicking bars, they can cast spells and use potions.


    Targeting

    Explanation:
    • List - Rightclick this area to add, delete creatures and move them up or down.
    • Name - Name of the creature
    • Priority - Very Low, Low, Medium, High, Very High, If Stuck. If walker is stuck, only then attack this creature.
    • Stance - Do Nothing, Follow, Diagonal, 3/4SQM Diagonal, 3/4SQM Distance, Dynamic. The way your character will approach the creature
    • Count - Minimum count of creatures with the same name on your screen
    • Proximity - How close the creature will be to you
    • HP % - Health percent range the creature will be
    • Magic Shooter - Opens the settings for the built in magic shooter


    Magic Shooter

    Explanation:
    • List - Check/uncheck the spells that you want to enable
    • Type of spell - Targeted Spell, Area Rune, Targeted Rune, Absolute Spell.
    • Type of creature trigger - Monster Names, Monster Count, Walker Stuck, Danger Level
    • Range - Only trigger if type of creature trigger is within this range
    • Below type of creature trigger - Monster List, Spell words, Danger Level(Very low - very high)
    • Below range - Spell Words
    • Mana% - Ignore the type of spell/rune if mana percent is below this amount
    • Creatures - Amount of minimum creatures
    • HP - HP percent range of creature to be 'valid' for shooting
    • Up Arrow - Moves spell in the list 1 up, giving it a higher priority
    • Down Arrow - Moves spell in the list 1 down, giving it a lower priority
    • Delete - Deletes the entry
    • New - Creatures a new entry
    • RT - Requires Target - If checked, it won't cast spell unless you have a target


    Walker

    Explanation:
    • Add Node - Try to reach this waypoint, if close enough, continue to the next waypoint
    • Add Weak Node - Try to reach this point, if can't be reached, continue to the next waypoint
    • Add Stand - Adds a waypoint that must be reached
    • Add Stand Direction - Adds a waypoint that must be reached, NORTH/SOUTH/EAST/WEST of you
    • Add Rope - Adds a waypoint where the bot will use a rope on
    • Add Hole - Adds a waypoint where the bot will use a shovel north of where you were standing
    • Add Ladder - Adds a waypoint where the bot will rightclick on, expecting it to reach a floor higher/lower (sewers gates)
    • Add Label - Adds a label that can be called from Lua
    • Add Script - Adds a oneliner where your script can use functions from the XenoLuaLib.lua
    • Reach Depot - Adds a function to reach the closest depot
    • Start Lure - Turning off targeting to start lure
    • Lure 1 Sqm - Moves once creature is 1 sqm away from you
    • Lure 3 Sqm - Moves once creature is 3 sqm away from you
    • End Lure - Enables targeting again to end lure
    • Delete Selected - Deletes the currently selected waypoint
    • Clear Waypoints - Cleans the entire list from waypoints, labels and oneliners
    • Options - Set the rope- and shoveltype
    • Status - Disable/Enable the walker


    Looter

    Explanation:
    • Loot Bodies - Loot corpses after all creatures are dead or after they have been killed
    • Skinner - Skins creatures around you that you've killed (Wait, Passive)
    • Ignore Unlisted - Loot corpses containing items that are listed or just loot if creature has an item in it
    • Status - Enable/Disable the looter
    • ID - ID of the item you want to loot
    • Destination - Where the item should be moved to. Backpack 1-16, Ground, Right Hand, Left Hand, Arrow Slot, Use, Use On Self,


    Pathfinder

    Explanation:
    • Walk on Fields and Magic Walls - Self explanatory
    • Walk on Furniture and Boxes - Self explanatory
    • Show Diagnostic Information - A HUD grid will popup for each tile, telling you if the tile is blocked or walkable along with some extra information about your character on the right side
    • Mapclick - Will only mapclick to move, instead of using arrowkeys


    Special Areas

    Explanation:
    Special areas is a crucial aspect when it comes to avoiding situations with dangerous creatures or zones. By adding a new special area to the list, the position where it start is your current position.
    Adjusting the height and width will increase the area from the starting position.
    To demonstrate how it works, take a look at this picture:

    Each square represents a tile, increasing the width or height will mark that tile to a certain condition.
    The conditions are:
    • Walker - The walker see this is as a blocking area (like a wall for an example)
    • Targeting - The targeting will not target any creatures inside this area
    • Looter - The looter will not loot corpses inside this area
    • All - All above are considered.


    If you don't remember where you have an area that is blocked, open the pathfinder and check the box 'Show Diagnostic Information'. It will tell if any tile is blocked or not.


    Alarms

    Explanation:
    • Disconnected - Alarm if disconnected
    • Damage Taken - Alarm if any damage has been taken
    • Low Health - Alarm if health percent is lower than what is set
    • Private Message - Alarm if private message received
    • Creature Detected - Alarm if any creature has been detected
    • Player Attack - Alarm if a player is attacking you
    • Player Detected - Alarm if player has been detected on screen, option to logout
    • Walker Stuck - Alarm if character can't reach the next waypoint
    • Burst Damage Above - Alarm if received more then what has been set
    • Average Damage Above - Alarm if received more than what has been set
    • Ignore Partied Players - Ignore any players that are in the same party as your character


    XenoBot Settings

    Explanation:
    Startup Items:
    • Support - Auto loads support from current profile
    • Tools - Auto loads tools from current profile
    • Frag Helper - Auto loads frag helper from current profile
    • Targeting - Auto loads targeting from current profile
    • Walker - Auto loads walker from current profile
    • Looter - Auto loads looter from current profile
    • Special Areas - Auto loads special areas from current profile


    Settings:
    • Current Profile - The XBST currently selected
    • Bent Arrow - Renaming the profile
    • Minus - Delete the profile
    • Plus - Create a new profile
    • Frag - Loads/Saves the profile frag helper panel
    • Tools - Loads/Saves the profile tools settings
    • Support - Loads/Saves the profile support settings
    • HUD - Loads/Saves the profile HUD settings
    • Trade - Loads/Saves the profile trade settings
    • Cavebot - Loads/Saves the profile cavebot settings
    • All - Loads/Saves the entire profile settings
    • "Save" - If pressing any buttons under this, it will save the settings to the profile selected
    • "Load" - If pressing any buttons under this, it will load the settings from the profile selected


    Scripter

    Explanation:
    • Found Scripts - All scripts that are inside My Documents\XenoBot\Scripts and named .lua or .xblua are listed here
    • Running Scripts - All scripts currently running
    • Execute Script - Runs the selected script
    • Refresh List - Refreshes the list if any new scripts has been added
    • Kill Script - Terminates the selected script
    • Examples - Opens up a folder containing lua examples to learn from


    Last but not least: Auto-Mount

    Explanation:
    To enable/disble the auto-mount function, just check the little box to the left of 'Mount'



    Other notes
    • XenoBot automatically opens new backpack when looting items, if there are any inside the backpack that's full.
    Last edited by Furpan; 01-25-2015 at 02:37 PM.

  3. #3
    King Furpan Furpan's Avatar
    Join Date
    Jul 2012
    Location
    Thais
    Posts
    984
    Mentioned
    267 Post(s)
    Tagged
    3 Thread(s)
    Placement of XBST, XBLUA and LUA files

    Explanation:
    Depending on the language set on your computer, the name of 'My Documents' may vary. You should find the folder in the same list as your Picture, Movie and Music library.
    Inside 'My Documents' you'll find a folder named 'XenoBot'
    • .LUA and .XBLUA goes inside the 'Scripts' folder
    • XBST goes inside the 'Settings' folder
    Last edited by Furpan; 05-24-2014 at 10:16 AM.

  4. #4

    Join Date
    Feb 2013
    Location
    Finland
    Posts
    37
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Just asking is it a must run as admistrator because bot works fine without running with admistrator (to me) i just want to know whats the diffrence?

  5. #5
    Banned
    Join Date
    Jan 2013
    Location
    Buenos Aires, Argentina
    Posts
    4,785
    Mentioned
    329 Post(s)
    Tagged
    1 Thread(s)
    You deserve to be mod

    //Rosse

  6. #6
    Senior Member Xeromex's Avatar
    Join Date
    Aug 2012
    Location
    Netherlands
    Posts
    2,202
    Mentioned
    117 Post(s)
    Tagged
    0 Thread(s)
    Much tutorial
    very explain

  7. #7
    King Furpan Furpan's Avatar
    Join Date
    Jul 2012
    Location
    Thais
    Posts
    984
    Mentioned
    267 Post(s)
    Tagged
    3 Thread(s)
    jeje excuse mi broken ingles, if you want anything added, don't hesitate to tell me

    Quote Originally Posted by 4muki4 View Post
    Just asking is it a must run as admistrator because bot works fine without running with admistrator (to me) i just want to know whats the diffrence?
    I'm not qualified enough to answer that, better ask @DarkstaR
    Last edited by Furpan; 05-20-2014 at 10:12 PM.

  8. #8
    Senior Member ppgab's Avatar
    Join Date
    Mar 2014
    Location
    Brazil
    Posts
    986
    Mentioned
    86 Post(s)
    Tagged
    0 Thread(s)
    @Furpan Targeting Special areas won't attack a creature inside it or past it? got me confused

    nice guide bro, keep those spinners rolling

  9. #9
    Banned
    Join Date
    Apr 2012
    Location
    Little Red Dot
    Posts
    2,964
    Mentioned
    204 Post(s)
    Tagged
    0 Thread(s)
    @Furpan

    Thank you for the tutorial.

    Now I can finally start to script

  10. #10
    Moderator Nakuu's Avatar
    Join Date
    Feb 2013
    Location
    EU
    Posts
    5,193
    Mentioned
    641 Post(s)
    Tagged
    2 Thread(s)
    Quote Originally Posted by ppgab View Post
    @Furpan Targeting Special are won't attack a creature inside it or past it? got me confused

    nice guide bro, keep those spinners rolling
    It won't cross special area while targeting and it won't target a creature that is 'behind' the special area

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •