View Full Version : [Update] Pre-Release v1.4.0

08-07-2011, 02:38 AM
This update adds ample functionality to the HUD and marks the last update before the start of the CaveBot. During testing for this update I have noticed that since the 9.10 update the bot may randomly crash upon injection for certain users. If you get this error, please report it along with the whole debug report (http://forums.xenobot.net/showthread.php?18-How-To-Report-Bugs). Until this is fixed I recommend you only inject in safe places. There is nothing to worry about, these debugs will not lead to banishments.


Added options to Recent Loot which allow you to only show messages from certain monsters and messages that contain certain items
Added option to show or hide certain counters in Spell Timers
Added options to Kill Counters allowing you to only show only certain monsters and to show ratios (e.g. "Energy Elemental: 5/70")
Added an option which allows you to show and hide certain rows in Battle Information
Fixed Battle Information to arrange displayed data in columns (like Kill Counters and Spell Timers) so it will look better
Added Experience Counter, Hourly Exp, and Time Remaining to HUD
Added HP and MP % display to HUD (can be configured to heal and drink potions when clicked)
Added Recovery and Intense Recovery to spell timers
Added instructional text which shows for 10 seconds upon inject and login
Added a button which allows you to reset Kill Counters
Fixed some problems with textboxes. Previously broken characters should now work
Fixed issues having to do with following creatures
Fixed Light Hack
Modified every message sent by XenoBot to be prefixed with "XenoBot:" in order to avoid any confusion

For download and operation instructions, refer back to this thread:

08-07-2011, 07:01 AM
good work dark star :) thank you :)

08-07-2011, 07:04 AM
Light hack is fixed. Fuck yeah.

08-07-2011, 07:46 AM
Can't wait till the full release of this Bot :)

08-07-2011, 09:17 AM
sweet. I think i might kiss you when cavebot is finally released. ha

08-07-2011, 10:22 AM
Thanks for the Update although it crashes every time i try to use the light hack.

08-07-2011, 10:50 AM
I'm looking into the lighthack.
It's working for me so this issue strikes me as odd.

08-07-2011, 10:58 AM
Lighthack has been fixed. Since the time is so close to the release of this update, no versioning has been placed and no thread will be made.

For whatever reason, it was working in my test build but release build was actually giving me the same problem. It is, however, working for me now.
Let me know if there is any more issues. The download is the same link as always, thanks for the reports.