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View Full Version : New waypoint type - use tile(x,y,z)



LukeFisher
02-05-2012, 06:24 PM
A simple feature which could simplify many things such as the yalahar gates or walking through level doors.

Hendy
02-05-2012, 06:44 PM
Self.UseItemFromGround(x, y, z) --Returns the id of the item it found and used

Raphael
02-05-2012, 07:41 PM
I might be wrong, but I believe that's exactly what 'Ladder' waypoint does.